![3060ti(5)](https://blenderartists.org/uploads/default/optimized/4X/1/1/f/11f7ba792f56b805cb08c12a41e90363809ec6c8_2_690x388.jpeg)
![3060ti(4)](https://blenderartists.org/uploads/default/optimized/4X/2/9/a/29af32e00b82b108b16c872d86a5ca2f3420ce79_2_690x388.jpeg)
![3060ti(3)](https://blenderartists.org/uploads/default/optimized/4X/f/5/5/f5507765aa9a985cbf43560ca0406ea9989a7f7b_2_690x388.jpeg)
![3060ti(2)](https://blenderartists.org/uploads/default/optimized/4X/9/e/d/9eddd8de7c68e0899a44e8f70696559c4c4986f7_2_690x388.jpeg)
![3060ti(1)](https://blenderartists.org/uploads/default/optimized/4X/4/9/e/49efde5cbc302052e0f3007c8c7ff3fba348ccbe_2_690x388.jpeg)
These are some of the renders that I have made of the 3060ti I modeled. If anyone has any advice for me it is greatly appreciated.
(EDIT)
I am currently working on an animation of the fans spinning
(EDIT 2)
![reference](https://blenderartists.org/uploads/default/optimized/4X/6/3/f/63f30dcf6f7a931c326868f69fd8361b153e9861_2_690x362.jpeg)
![3060ti](https://blenderartists.org/uploads/default/original/4X/2/c/4/2c4874169c367abcc569118ba1f8658fa8493b33.jpeg)
These are some of the reference images I used. My current goal for the project is to model the lines on to the card rather than just having them as a texture.
Here are the specs as requsted ( https://www.nvidia.com/en-us/geforce/graphics-cards/30-series/rtx-3060-3060ti/)
(EDIT 3)
The animation video will not be out till tomorrow. I didn’t have enough time to render it in class this morning.